LaRPS : Legacies Role Play System » Support » Roleplaying Lectures
Class: 2010 Aug 26: The Spirit of RP using the Commandments of RP
(2 posts)-
[11:02] Leigh Huet: welcome everyone, even though I may not know a few of you ICly I am getting to know you OOCly. I hope all of you are enjoying your experience her in Legacies
[11:03] Nicolie Luv: I am more so every day
[11:03] Mare Brown: smiles happy..its a constant wonder here
[11:03] Jitterbug Haggwood: Very much so
[11:03] Storry Telling smiles and nods...We are new here..but its a great place to rp ..and active..Im happy to be here.
[11:04] Nicolie Luv: no two people are alike that is for sure
[11:05] Leigh Huet: We offer these classes to help you one increase your knowledge of RPing, improve your story and also to understand more about Legacies. I have been to many RP sims and I have to say I have found none better. And I believe it is all be cause of one thing. we all have the desire to create a great story
[11:05] Nicolie Luv: @
[11:06] Leigh Huet: I will throw in one disclamer....I am not the end of all knowledge when it comes to RP and I learn a lot from my fellow players when I do these classes
[11:07] Storry Telling nods
[11:07] Leigh Huet: ok if you havn't ever gotton one I have created a Commandments of RP Ettiquitte...it was a collaborative effort in talking with many different RPers and asking them what things they would love to see when RPing
[11:08] Leigh Huet: it is available on one of the podiums behind me if you would like to get one for yourself
[11:09] Storry Telling takes a copy
[11:09] Leigh Huet: One of the things that Trijin is big on is that this IS free form RP and he really means it. that means your character is totally up to you
[11:09] Leigh Huet: and this brings us to the first point
[11:09] Leigh Huet: Know your character
[11:10] Leigh Huet: now there are all kinds of ways one can create a character
[11:10] Leigh Huet: for some they have one they have been playing in a lot of other sims trying to find a home or starting from scratch
[11:11] Leigh Huet: you will see there are 3 different nc's available for creating a character
[11:11] Leigh Huet: there is no wrong way to create one. but lets talk about vampires a moment
[11:11] Leigh Huet: how many different blood lines are there for vampires?
[11:12] Jitterbug Haggwood: *has no idea*
[11:12] Nicolie Luv: allot?
[11:12] Storry Telling smiles.. listening quietly
[11:12] Leigh Huet: ya there are a lot.....and it would depend if they are following VtM or anne rice
[11:13] Nicolie Luv: VtM?
[11:13] Leigh Huet: now I am NOT telling you this is the only way you can play a vampire but it helps to understand limitations and strengths
[11:13] Leigh Huet: Vampire of the Masqurade
[11:13] Nicolie Luv: ohh ok sorry
[11:13] Tyrus Olbers: so bloodlines for vampires in VTM?
[11:14] Leigh Huet: for instance. you have torreodors...they are big on what is beautiful
[11:14] Tyrus Olbers: there are many, most within the camarilla, others rogues and others sabbat and camarilla
[11:14] Tyrus Olbers: Toreadors! wooo!
[11:14] Leigh Huet: you have the maulkavians...who are known for being crazy, and their practical jokes...though a lot of their jokes tend to be deadly
[11:15] Leigh Huet: then you can have nosferatu...I think that is how you spell it
[11:15] Leigh Huet: they are usually very ugly
[11:15] Leigh Huet: research is very important for your characters
[11:16] Leigh Huet: same if you play demon...Jitter..how many different ways can you think of to play a demon?
[11:16] Tyrus Olbers: Nosferatus were considered the spies of Camarilla, due their stealth skills
[11:16] Jitterbug Haggwood: hmmm, i'd have to say it's endless, but probably half a dozen most common ways
[11:16] Jitterbug Haggwood: depending on what canon you follow
[11:17] Leigh Huet: exactly, same for angels, same for fae, dragons, drow all of them...this is where it helps you to know the strengths and weaknesses
[11:17] Leigh Huet: so just because somone is a vampire that does not mean that you can assume you know that persons character
[11:18] Jitterbug Haggwood: might i add something to that statement?
[11:18] Leigh Huet: of course
[11:18] Leigh Huet: this is a discussion not me preaching
[11:19] Jitterbug Haggwood: i think the assuming things is very important--just because you might play a certain type of character one way does not mean another would. Tolerance is extrememly important while you are growing to understand another persons character
[11:19] Leigh Huet: exactly, and that follows with my next statement the spirit of RP is about respecting your fellow RPers and their story
[11:20] Leigh Huet: how would you feel if one climbs in your IM box and say "You are so playing this wrong."
[11:20] Leigh Huet: now does that mean your character cannot be surprised to find out that all demons don't lie? or not believe it?..
[11:21] Jitterbug Haggwood: ...or if someone uses rp as a guise to mock the way your rp your character
[11:21] Jitterbug Haggwood: you*
[11:21] Nell: ((Nell Moonstone has entered the area.))
[11:21] Leigh Huet: damn jitter get out of my head
[11:21] Jitterbug Haggwood: haha, i've had it happen to me ;)
[11:22] Leigh Huet: anyone have questions or comments on ways to Know your character?
[11:22] Nicolie Luv: @
[11:22] Nell Moonstone: hiya.... sorry im late
[11:22] Leigh Huet: no worries Nell
[11:22] Giovanni Malus: me too
[11:22] Tyrus Olbers: I have a comment
[11:22] Leigh Huet: welcome to both of you
[11:22] Ziggy London: and me, sorry I didnt want to interrupt. Dog issues
[11:22] Leigh Huet: Tyrus?
[11:23] Leigh Huet: please have a seat and get comfortable
[11:23] Nell Moonstone: i will, just checking it was empty.. my glaucoma's playing up
[11:24] Leigh Huet: take your time
[11:24] Tyrus Olbers: I just want to add, and this is a point of view, that, despite this is a free form roleplay. Research and some investigation about the race you want to play it's always recomended, so you can be loyal to the limitations, skills, weaknesses and so on of your character. Otherwise you run the risk of creating some sort of unreasonable char that could lead to some people choosing to walk away
[11:24] Nicolie Luv: chuckles, should I tuen into a dog so you can have your own seeing eye dog
[11:24] Jitterbug Haggwood: I agree with that statement 100%
[11:25] Tyrus Olbers: with the dog statement, Jitter? =P
[11:25] Nicolie Luv: Hybrids? are they part vamp and part wearwolves?
[11:25] Storry Telling nods in agreement too..It is important to be well informed...
[11:25] Leigh Huet: and why those character sheets are so important it helps give you guidelines
[11:25] Leigh Huet: not necessarily
[11:25] Jitterbug Haggwood: lol, your statement Tyrus
[11:25] Leigh Huet: a hybrid. like some are a mixture of two races
[11:26] Giovanni Malus: ok, but how can i tell what a char is? they don't usually have labels
[11:26] Leigh Huet: will those two races cause inner conflict
[11:26] Tyrus Olbers: hybrids are delicate matters. While some people just think that aything can be mixed, some think , some blood and dna combinations would lead to just a stillborn creature or the death of one
[11:26] Leigh Huet: through RP and learning ICly
[11:26] Leigh Huet: but Tyrus is right some combinations are strange or would not work like a creature of the light and dark
[11:27] Leigh Huet: the idea when creating a character is plausability
[11:27] Leigh Huet: ask yourself....can you honestly see this combination is plausable?
[11:27] Giovanni Malus: I think that's my problem - i don't find much of it plausible
[11:28] Leigh Huet: some are not to be honest
[11:28] Leigh Huet: but
[11:28] Leigh Huet: who are we to say they are wrong
[11:28] Leigh Huet: take the time to find out about that character ICly
[11:28] Jitterbug Haggwood: Well plausible with the realm of fantasy-- alot is possible but somethings really stretch even fantasy
[11:29] Ziggy London: Plausiblility within the constaints of participation. Sometimes a hybrid is simply an excuse to adopt all the advantages of races to create the Uber Character
[11:29] Giovanni Malus: well i see a char, two arms two legs, a head, and my starting assumption is human, like me
[11:29] Storry Telling chuckles
[11:29] Leigh Huet: you may not agree with it OOCly. but we are not judges it is their game and their RP...and Ziggy I totally agree with you and that falls under godmodding which we will cover
[11:29] Leigh Huet: and a great place to start ICly Giovanni
[11:29] Jitterbug Haggwood: yes, though sometimes the choice of being a hybrid is an opportunity to introduce a weakness into the character,--important weaknesses that come out in the wash
[11:30] Ziggy London: Thats my first assumption too Giovanni. It makes sense
[11:30] Giovanni Malus: ok, i guess i dont 'get' the vampires, ogres, demons part, so i struggle with it
[11:31] Giovanni Malus: but thats why i'm here to learn i guess lol
[11:31] Leigh Huet: how can we help you Giovanni. because I havn't exactly seen that combination....but have you seen some that you have problems with?
[11:31] Giovanni Malus: well i meet a char i think is human and they turn around and have a tail.... that kind of thing
[11:31] Storry Telling smiles...
[11:31] Mare Brown: giggles
[11:32] Mare Brown: careful what you pull at
[11:32] Tyrus Olbers: I think that hybrids are a very possible thing, but I also say, you have to be a good story writer to be able to create many layers of the character to make that hybrid a creature to be believeable, emotionally and also skillwise. Like jitter said. the mixture of two races brings forth good and bad thing and usually enhances both, making mistakes even worse to commit
[11:32] Giovanni Malus: and you said earlier there were six types of demons.... which makes no sense to me... but i guess i dont read those books
[11:32] Leigh Huet: ok then your character would be very confused...and understandable
[11:32] Giovanni Malus: yes i usally am
[11:32] Giovanni Malus: so i make excuses and leave usually if i cant figure the other char
[11:32] Leigh Huet: ICly there is nothing wrong with that
[11:32] Giovanni Malus: ok
[11:32] Ziggy London: heheh. Actually thats an ideal place to start a character.Then you have a route to follow.
[11:33] Leigh Huet: ahh but there you are cutting yourself off of more RP
[11:33] Giovanni Malus: thats fine, just didnt want people to think i was rude
[11:33] Jitterbug Haggwood: what i said was there are probably a half a dozen ways i see folks most commonly rp demons
[11:33] Storry Telling nods...But being a human character makes it Plausable to be Confused! thats kind of fun to rp in itself...being incredulous and unbelieving...
[11:33] Giovanni Malus: yes, "stranger in a strange land"
[11:33] Leigh Huet: exactly Storry
[11:33] Giovanni Malus: which i do do
[11:33] Storry Telling smiles
[11:34] Leigh Huet: ok here is the next thing....staying in character
[11:34] Giovanni Malus: see that seat was taken after al Nell lol
[11:34] Tyrus Olbers: there's a new sim called Character where we must stay? 0o did not know that
[11:34] Leigh Huet: smirks don't confuse them Tyrus
[11:34] Tyrus Olbers: sowee
[11:34] Jitterbug Haggwood: lol
[11:35] Fox Onizuka: waves to all.
[11:35] Leigh Huet: the idea is the moment you go down to the game floor it is like an actor walking onto the stage
[11:35] Storry Telling smiles
[11:35] Mare Brown: smiels at fox
[11:35] Nell Moonstone: darn my eyes
[11:36] Ahndree Gallas crack his knuckles as if getting prepared, being an actor in real life made him feel in his zone right now "Yeah baby.. acting!"
[11:36] Leigh Huet: one of the hardest things is keep yourself seperate from your character
[11:37] Leigh Huet: this goes along with using the proper language as we don't use the LOL, OMG, ROFL, sh*t...
[11:38] Leigh Huet: think of when you are typing your characters response...how would they react?....how would they talk?....do they have an accent?.....and as you converse in your RP...stay in character
[11:38] Leigh Huet: that is why we have OOC that is where we play and let our hair down but in general only speak as your character
[11:39] Leigh Huet: what are some of the limitations in RP in SL?
[11:40] Jitterbug Haggwood: the character can't actually do the actions you might want to portray, so you need to be sure to emote them
[11:40] Storry Telling nods listening
[11:40] Leigh Huet: good so we need descriptors...of movement what else?
[11:40] Jitterbug Haggwood: expressions
[11:40] Tyrus Olbers: more than a limitation it's a challenge I would say. You need emotional, physical, mental and energetic emoting
[11:40] Giovanni Malus: tone of voice
[11:40] Giovanni Malus: accent
[11:41] Giovanni Malus: cadence
[11:41] Mare Brown: really all non berbal communications need to be emoted or created
[11:41] Storry Telling: but we shoule keep our Thoughts ... un emoted...
[11:41] Tyrus Olbers: so it all turns to your writing skill and visualization
[11:41] Jitterbug Haggwood: physical presentations of emotion
[11:41] Nell Moonstone: well how you move, awkwardly , confidently, sleepily ... these reflect your mood
[11:41] Storry Telling: nods
[11:41] Tyrus Olbers: thoughts can be emoted, the other playes must be mature enough to know they can't read them
[11:42] Leigh Huet: actually will get to think statements in a moment
[11:42] Storry Telling: nods
[11:42] Giovanni Malus: ok, but can i give a reason for an action... "Giovanni shifts backwards nervously... thinking there is something in darkness ahead"
[11:42] Storry Telling: nods
[11:42] Giovanni Malus: ok
[11:42] Leigh Huet: ok think statements are big and I promise we will get to it
[11:42] Giovanni Malus: ty
[11:43] Leigh Huet: when you are RPing to enhance it think of the 5 senses, taste, touch, smell, hearing, and sight
[11:43] Leigh Huet: do you need to have these in every emote?
[11:43] Giovanni Malus: no
[11:44] Leigh Huet: nope you don't.....but when appropriate they certainly help to clarify to set the scene
[11:44] Tyrus Olbers: it's like reading a book, or better, writing it
[11:45] Leigh Huet: all of these help you to stay in character
[11:45] Tyrus Olbers: the authors gives you in every statement/page, what its important in the moment
[11:45] Leigh Huet: exactly
[11:45] Leigh Huet: now lets talk about think statements
[11:45] Leigh Huet: all of us can justify ways of using them
[11:45] Jitterbug Haggwood: showing is important as well for the fact that it gives the others something to play/react to as well
[11:45] Ahndree Gallas thinks this is going to get messy
[11:45] Jitterbug Haggwood: lol, sorry was already typing
[11:46] Leigh Huet: no worries Jitter
[11:46] Leigh Huet: and your right
[11:46] Tyrus Olbers: it's teamwork. you have to lead the playes good enough with your writing so they can react to it
[11:46] Leigh Huet: the more you describe the more it helps your fellow player
[11:46] Leigh Huet: so before I move on any questions about staying in character?
[11:47] Nicolie Luv: @
[11:47] Storry Telling shakes her head..
[11:48] Nicolie Luv: Raises hand
[11:48] Leigh Huet: yes Nicolie?
[11:48] Nicolie Luv: even though you stay in character, your character can change as you evolve right?
[11:48] Leigh Huet: I would hope so
[11:48] Leigh Huet: smiles
[11:49] Jitterbug Haggwood: absolutely
[11:49] Leigh Huet: just like RL experiences change you so will they change your character as they develop
[11:49] Tyrus Olbers: no living creature grows without evolving
[11:49] Jitterbug Haggwood: you need to be willing to allow your character to evolve in what ever way its experiences would evolve it
[11:49] Storry Telling: Very true...
[11:49] Nicolie Luv: good cause I dont want to go around biting peope to survive
[11:50] Nicolie Luv: always anyway
[11:50] Jitterbug Haggwood: my character is nothing like i would have expected it to turn out when i came here months ago
[11:50] Tyrus Olbers: evolution of a character is as deep as studying the race he/she is
[11:50] Tyrus Olbers: for everyone grows and matures differently
[11:50] Leigh Huet: any other questions or comments before I move on?
[11:50] Tyrus Olbers: and psycological math helps out
[11:50] Giovanni Malus: but is the evolution in character, or how you have changed your playing style?
[11:50] Tyrus Olbers zips his mouth
[11:51] Jitterbug Haggwood: me? my experiences have influenced strongly the direction of my char development
[11:51] Leigh Huet: even your playing style for factors change them and you also grow in your RP as you learn
[11:51] Mare Brown: smiles.. i'd think that style is how you play it in every moment
[11:51] Giovanni Malus: ok ty
[11:51] Nicolie Luv: thank you
[11:52] Nicolie Luv: I like that that we are not stuck we can grow
[11:52] Tyrus Olbers: even if you tried... you could not be stuck
[11:52] Leigh Huet: ok on to think statements. I am sure all of us can find ways to justify using them...most common is having a reaction with them like smirks, laughs. sighs...
[11:53] Leigh Huet: the problem with them is in the end they are dead end RP...can anyone guess why I say that?
[11:53] Nicolie Luv: cause you cant play off them
[11:53] Jitterbug Haggwood: no one can respond to them, nothing to feed reactions
[11:53] Mare Brown: nods softly
[11:53] Tyrus Olbers: they do not have material inside, only reaction
[11:53] Nicolie Luv: if I think something unless someoen is a mind reader they cant react
[11:54] Leigh Huet: but most would feel that they have been metagamed and you don't always get EXACTLY what they thought
[11:54] Jitterbug Haggwood: and really, if you can't respond or react to it, it adds absolutely nothing to the rp
[11:54] Leigh Huet: think statements are dangerous in the fact that this is text based RP
[11:55] Leigh Huet: in RL if your thinking something no one hears it or sees it...so why do them here?
[11:55] Leigh Huet: I have had a player once do a major post that was damning to another character and ALL of it was a think statement.
[11:56] Giovanni Malus: being provokative, in written stories we see the inner thoughts, and other have likened RP to writing a book/story
[11:56] Leigh Huet: it was not here in Legacies
[11:56] Leigh Huet: true Giovanni your right most do
[11:56] Tyrus Olbers: however sometimes a thought being post can give the visual of the character's physical behaviour
[11:56] Giovanni Malus: but I do understand the point that thinking cannot be seen or acted upon
[11:57] Jitterbug Haggwood: one of the problems with think statements is also the fact that often they are used to give away IC character that no one should know unless they find it out ICly so it puts other players at an unfair disadvantage
[11:57] Giovanni Malus: like the example i gave before "thinks its dangerous, backs away"
[11:57] Giovanni Malus: "thinks she pretty, chances a kiss"
[11:57] Leigh Huet: but I prefer to look at is as more your an actor on a stage and all those around you are your fellow actors you still will not have a narrator doing the think statements.
[11:57] Leigh Huet: and there in lies the problem Tyrus
[11:57] Leigh Huet: it lets the person know OOCly but not ICly
[11:57] Leigh Huet: be an actor if you want that information given then do it ICly where they can respond
[11:58] Leigh Huet: describing body motions tensions are all great and do the same thing
[11:58] Storry Telling: What about emoting physical things...such as expressions and bodily reactions to display the things that are going through your mind..
[11:58] Storry Telling: smiles
[11:58] Jitterbug Haggwood: that is the way to do it
[11:58] Tyrus Olbers: then it falls the dilema, is it more like acting for an audience on a stage, or writing as if the characer is within a book and the other players are the readers
[11:58] Leigh Huet: but it help my character not at all if I am told all that for I cant use it with my character.
[11:58] Giovanni Malus: "feels scared and shivers"
[11:58] Mare Brown: it is acting..improvising beautiful dramas together
[11:59] Mare Brown: but a writer's graps of words is most useful
[11:59] Leigh Huet: exactly Mare and we are using text medium to give that story
[11:59] Storry Telling rubs her arms and looks about furtively....her eyes darting from side to side fearfully..
[11:59] Tyrus Olbers listens to the group, observing everyone's reactions and opinions. He shifts his cane to the other hand, looking at Leigh with attention. His body still and relax during the class, focused on the conversation
[12:00] Leigh Huet: that is a great description and Tyrus all discriptors -
[12:00] Ziggy London thinks Storry is on crack, he smirks about the thought but in no other way exhibits the concept.
[12:00] Jitterbug Haggwood: lol
[12:00] Leigh Huet: but it is the wonder statements and the me thinks statements that we should do everything we can to avoid
[12:00] Storry Telling sits obliviously biting her fiinger nails...
[12:00] Leigh Huet: and Ziggy that is a great bad example
[12:00] Tyrus Olbers: however, thoughts creating a reaction could work, like...
[12:00] Mare Brown: giggles behind her hand at Leigh's words
[12:00] Ziggy London: I thank you. As intended.
[12:01] Tyrus Olbers felt his mind full of thoughts, many had passed durig the past days, in his eyes the inner struggle could be seen, despite the pain was absent in his expression
[12:02] Ziggy London peers at Tyrus' eyes. He thinks he needs glasses.
[12:02] Storry Telling smiles a tyrus apporvial apparent on her face....she nods softly..and stops biting her nails...
[12:02] Leigh Huet: well great but even if I RP that I senced all that you could just throw it all away just by saying "nothing is bothering me" and now that line is shut down and dead.
[12:02] Jitterbug Haggwood: i would think that works because you're giving us the physical cues to operate off and not actually telling us what he is thinkign
[12:02] Tyrus Olbers nods to Jitter
[12:02] Leigh Huet: and now you just got two opposing thoughts on one statement
[12:02] Tyrus Olbers: human behaviour it's all about contradictions
[12:02] Tyrus Olbers: we never say what we think, or we barely do
[12:02] Tyrus Olbers: there is always a sub text within
[12:03] Tyrus Olbers: we can say I love you, just meaning to get that person's trust and then use them
[12:03] Tyrus Olbers: but details can build a scene
[12:03] Giovanni Malus eyes shift and sucks his cheek as if pondering something important, then snaps his fingers, an apararent decision reached and heads off down the street
[12:03] Jitterbug Haggwood: lol--in rp though, there has to be a reason to type something--to emote that statement then immediately shut it down in the next breath is unfair to the other players
[12:03] Leigh Huet: great descriptor Giovanni
[12:03] Leigh Huet: and that is my point Jitter
[12:04] Leigh Huet: I did a RP once with a person for an hour
[12:04] Leigh Huet: after 30 min ME was very frustrated as was my character
[12:04] Ziggy London: It can be a easy route to passive aggression I find.
[12:04] Leigh Huet: so I think personally that kind of RP breaks the Spirit of RP
[12:05] Leigh Huet: yes you may be hesitant to talk about something but do give it up if you took the time to RP about it
[12:05] Leigh Huet: make sense?
[12:05] Storry Telling: yes
[12:05] Mare Brown: nods quietly
[12:06] Tyrus Olbers: well, if you take it to comparison with acting, or theater or film, any of this. The main difference between real life and this is that, we focus not on the regular day by day, but in a film/play etc you see the highlight
[12:06] Tyrus Olbers: there must be conflict
[12:06] Giovanni Malus: gtg RL, bye all
[12:06] Tyrus Olbers: otherwise, there is only endless interaction that wont lead to anything
[12:06] Mare Brown: bye giovanni
[12:06] Storry Telling: absolutely!
[12:06] Nicolie listens intentely as his glowing red eyes look about the room, before looking to the Lady "Yes he says" in a calm voice>
[12:07] Leigh Huet: oh you definatly want the confilct but not every time you sign in either
[12:07] Tyrus Olbers: conflict does not mean chaos
[12:07] Tyrus Olbers: there are many ways to have it
[12:07] Tyrus Olbers: inner and outer confilct
[12:07] Storry Telling nods
[12:07] Tyrus Olbers: with yourself, with others, with the enviroment
[12:07] Jitterbug Haggwood: conflict is important but equally important is quiet character development
[12:08] Tyrus Olbers: you can choose one of these or two or the three and by keeping at least one, there will always be something to get juice from
[12:08] Tyrus Olbers: there is no moment of our lives there is absence of any of this conflicts, there is always one at least
[12:08] Tyrus Olbers: unless you're a monk
[12:08] Storry Telling smiles
[12:08] Leigh Huet: no not really...you can be at peace with a moment
[12:08] Mare Brown: monks have no conflicts?
[12:08] Jitterbug Haggwood: i think it depends on how you are defining "conflict'
[12:09] Tyrus Olbers: while meditating
[12:09] Tyrus Olbers: once reached the peek of course
[12:09] Tyrus Olbers: before, there is the conflict of seeking for balance, but hush, going sideways
[12:09] Jitterbug Haggwood: one can look at everyone moment of your life as an episode of conflict because we are constantly coming up against something
[12:10] Jitterbug Haggwood: conflict is much more than 'fighting' it is an opportunity for character growth
[12:10] Ziggy London: It would be a great waste of a genre if we didnt explore the social conformities of the time period for conflicts too, I think. Women were still second class citizens, social position was much more stratified.
[12:10] Storry Telling: it can even be small things...like chosing what to wear or serve for tea...
[12:10] Leigh Huet: actully Ziggy there are some things that are laxed due to the main story arch of Legiacies
[12:10] Leigh Huet: but you can find that out ICly
[12:12] Leigh Huet: ok any other questions statements thoughts about think statements?
[12:12] Tyrus Olbers thinks not =P
[12:12] Jitterbug Haggwood: *shuts off her thoughts and blurts out, "Nope.'
[12:12] Nell Moonstone: none here !
[12:12] Mare Brown: shakes her head softly
[12:13] Storry Telling smiles .."none"
[12:13] Nicolie Luv: Im good here
[12:14] Leigh Huet: ok the next is RP limits....the rule in Legacies is that there are no RP limits except for permadeath, or anythign sexually questionable...all must have prior OOC approval before that RP can continue...however.
[12:14] Tyrus Olbers wonders if picking someone nakd with a feather it's permiseable
[12:14] Leigh Huet: there are several thoughts about RP limits and in keeping with the Spirit of RP I know there are personally some things I just CANNOT RP...it is a brick wall for me and I cannot get past it
[12:15] Leigh Huet: respecting your fellow RPers is instead of getting mad, upset. and going OOC drama in their IM box all of us I would hope are mature enough to say....hey I cannot deal with the direction this RP is going....can we find another direction?
[12:16] Storry Telling: nods
[12:16] Ahndree Gallas takes out his RP Directon Map
[12:16] Leigh Huet: I think we all know what I am talking about
[12:17] Leigh Huet: have any of you ever found that wall?
[12:17] Abaddon sees the Map and frowns in jelousy
[12:17] Jitterbug Haggwood: I think we all have them, i know I do
[12:18] Alter Savira: Childbirth? I had to walk away from that one, not a doctor lol.
[12:18] Tyrus Olbers: I usually don't ike roleplaying sex with my char, I do it rarely and usually when its related to feeding my char
[12:18] Tyrus Olbers: childbirth? that's easy, you open your moth and wait for the snack to come out 0o
[12:18] Tyrus Olbers: did I just say that?
[12:18] Alter Savira: AH HAHAHAHA
[12:18] Storry Telling chuckles softly behind her hand..
[12:18] Jitterbug Haggwood: lol
[12:19] Ziggy London whispers to Tyrus. "Remember what we talked about? Inner voice and outer voice?"
[12:19] Leigh Huet: ok moving on I think that one is clear enough. just please respect your fellow players if they say that is a line I cannot cross because having a big long list of limits only limits your RP
[12:20] Tyrus Olbers nods at Ziggy as he makes a mute "sorry" with his lips and hids under his Rp Direction Map
[12:20] Ziggy London: As an admin years ago, I had to deal with a player who listed one of her limits as: Losing combat.
[12:20] Jitterbug Haggwood: lol
[12:20] Mare Brown: laughs
[12:20] Alter Savira: lol.
[12:20] Leigh Huet: umm ok that is just funny
[12:20] Ziggy London: I still have the notecard somewhere
[12:20] Leigh Huet: but I know there are some that cannot stand losing and that really is not what RP is about
[12:20] Tyrus Olbers: you're serious
[12:20] Tyrus Olbers: lol
[12:20] Jitterbug Haggwood: hmmm, i wouldn't call the godmodding or anything, lol
[12:21] Tyrus Olbers: hey learning to lose it's a big step in RP
[12:21] Ziggy London: might take me a while to find it -it was years ago now
[12:21] Tyrus Olbers: it was for me
[12:22] Leigh Huet: now OOC....one of the bigest things I have seen here that when in a conflict some may have difficulty finding that line between their character and themselves
[12:22] Leigh Huet: it is not always easy keeping that line seperate
[12:22] Leigh Huet: why?
[12:22] Jitterbug Haggwood: we are the creators
[12:22] Ziggy London: Personalisation of motives and intent
[12:22] Jitterbug Haggwood: o.o does that make me a goddess
[12:22] Jitterbug Haggwood: ?
[12:23] Tyrus Olbers: it's hard to give in into unespected changes in our character's story?
[12:23] Ziggy London: Im a mudderfuggin Time Lord!
[12:23] Jitterbug Haggwood: human nature
[12:23] Leigh Huet: these are all good
[12:23] Tyrus Olbers: at least the ones that make us feel not to pleased
[12:24] Leigh Huet: we all have feeling and I don't know about you but when I watch a movie or read a book there is always one character that becomes our favorite
[12:24] Leigh Huet: when something happens we get upset over it
[12:24] Tyrus Olbers: me!
[12:24] Nicolie Luv: yes I actually liked Darth Vador
[12:24] Leigh Huet: I have even been known to slam a book shut and throw it accross the room
[12:24] Tyrus Olbers: R2D2 is the lead, shut up! =P
[12:25] Leigh Huet: this is dark RP
[12:25] Leigh Huet: things will happen
[12:25] Jitterbug Haggwood: lol and not often the way we expect them to
[12:25] Leigh Huet: but if you go OOC over it what just happened to that game?
[12:26] Storry Telling: ruined...usually.
[12:26] Alter Savira: isnt that what ST's are for when there is a conflict or discrepancy in rp?
[12:26] Leigh Huet: yes and we are here to help
[12:26] Leigh Huet: but what can YOU do to help?
[12:26] Alter Savira: try and be civil and compromise
[12:27] Alter Savira: idk
[12:27] Jitterbug Haggwood: be mature about it
[12:27] Nell Moonstone: not take it so personally
[12:27] Storry Telling: nods...Be Open Minded
[12:27] Tyrus Olbers: god mod!
[12:27] Storry Telling: Thats one of the best thinkgs about Legacies I think...the organization and order here...
[12:27] Storry Telling laughs at Tyrus' comment
[12:28] Tyrus Olbers shrugh his shoulders innocently at Storry "woot? it works! " =P
[12:28] Alter Savira: lol. FOurth wall? WHAT fourth wall?
[12:28] Mare Brown: there is teh famed rule Six 'don't take yourself so seriously'
[12:28] Tyrus Olbers: in theater
[12:28] Tyrus Olbers: the fourth wall is the wall of the audience
[12:28] Alter Savira: Metagaming is a perfect example of removing the fourth wall
[12:28] Tyrus Olbers: there is the back and the sides, the font, where the audience is, is considered fouth wall, one that can be broken if needed or used to be filled with your imagination
[12:28] Ziggy London: "Suspension of disbelief"
[12:29] Leigh Huet: thank you Storry we do try and one of the best things is that in truth here is only one person you can control is yourself and your reactions
[12:29] Storry Telling: nods in firm agreement
[12:29] Storry Telling: But we should always be open to the others perspective too...
[12:30] Leigh Huet: if you find yourself in a conflict and your own emotions are getting involved and it is taking the fun out of the game....that is when it is time to take a break or think of a funny joke anything to help keep that adrenaline from taking over and causing hard feelings
[12:31] Alter Savira raises his hand
[12:31] Tyrus Olbers: roleplay can be overloading at times. Most of the times we do not realzie that, by creating a virtual character who lives, suffers,s miles and cry we are using a lot of energy and emotion
[12:31] Tyrus Olbers speaks about personal experience
[12:31] Leigh Huet: if when talking with a moderator I would even accept you saying...."hey I need time to cool off and get my head together would you mind giving me five minuties?"
[12:31] Leigh Huet: Alter?
[12:32] Alter Savira: I have a question about discrepencies in battle
[12:32] Storry Telling: It can become quite intense and overwhelming at time..I have flet exhausted after some rp sessions...
[12:32] Leigh Huet: for instance?
[12:32] Alter Savira: I have run into discrepancies reguarding combat actually, as far as what actions are acceptable, using d20's or spells or damage or weapons, it gets confusing sometimes and on occasion so frustrating it's not even worth it, but this has been on other sims, has this ever been an issue here?
[12:33] Leigh Huet: our dice rolls are very specific and we have a class just on that
[12:33] Leigh Huet: they are posted on the LaRPS websight under support
[12:33] Alter Savira: Can dice rolls and spells overlap?
[12:33] Storry Telling: I want to come to that...I am inexperienced in battle..
[12:33] Storry Telling: nods
[12:33] Alter Savira: good good I want to go to that class too
[12:34] Abaddon wants to pick a fight with someone now
[12:34] Leigh Huet: to answer your question...a person can RP using a spell to harm another but in the end the intent is to harm so would use the PvTarget and then harm. whe have a strong fast rule about that but I will do a dice roll class soon.
[12:35] Alter Savira: :) kk
[12:35] Mare Brown: thank you Leigh!
[12:36] Leigh Huet: ok lets move on to metagaming...there are many big things that most know flat out are metagaming but what are some of the small pitfalls one can fall into that would ruin the spirit of RP?
[12:36] Ahndree Gallas silences everyone up and submits them to his powerful will with no questioning
[12:37] Leigh Huet: that is godmodding
[12:37] Ahndree Gallas whistles
[12:37] Ziggy London wags a finger at Tyrus. Killing him instantly
[12:37] Saerrn uses her supersonic speed to land a kick in Andree's groin that knocks him into the next sim
[12:37] Nicolie Luv: calling someone by name or what they are before actually finding out in rp
[12:37] Storry Telling grins
[12:37] You decline 'LaRPS::Legacies Role Play System::v0.25.2' ( http://slurl.com/secondlife/Isle%20of%20Legacies/124/148/1516 ) from LaRPS Pack Vendor (0.25.2).
[12:37] Nicolie Luv: reading tags
[12:37] Storry Telling: Or profiles even....
[12:37] Ahndree Gallas chops Ziggys finger after the attemp, after all he is already, dead
[12:37] Leigh Huet: yes those are some of the siimple mistakes
[12:38] Ziggy London: Reading picks
[12:38] Storry Telling: nods
[12:38] Nicolie Luv: using what you only know ooc in ic
[12:38] Alter Savira: Knwing someones race or charachter story without rping finding it out ic
[12:38] Leigh Huet: how about when your in a conflict?
[12:38] Tyrus Olbers: reacting to thoughts of others
[12:38] Storry Telling: nods
[12:38] Alter Savira: oooh I hate that one
[12:38] Alter Savira: so annoying
[12:38] Storry Telling: writing the Ending of a scene...
[12:38] Alter Savira: lolz
[12:38] Storry Telling: presuming anything
[12:39] Leigh Huet: well we already did a big discussion on think statements and I will post this class in the fourm so you can read it but what else can be considered metagaming that would ruin the spirit of RP?
[12:39] Jitterbug Haggwood: making yourself unbeatable
[12:39] Leigh Huet: again godmodding...or powergaming
[12:39] Jitterbug Haggwood: lol nvm, gododing
[12:39] Jitterbug Haggwood: godmoding*
[12:40] Alter Savira: yeah thank god combat isnt soley based on what uberweapons you have here, the cs systems used to piss me the F*** off with that S**t
[12:40] Leigh Huet: ok lets get back on tract with the metagaming
[12:40] Tyrus Olbers: reacting in advance for something the other player is thinking of doing
[12:41] Leigh Huet: most of it we all are very careful of though we do have our slip ups I know I have done it and then promptly appologized because I read it wrong
[12:41] Leigh Huet: but...
[12:41] Leigh Huet: when you find your character in a conflict or in a RP fight and you are losing what kinds of things might happen OOCly that would spoil the spirit of RP?
[12:42] Ziggy London: Lgging out
[12:42] Storry Telling: nods
[12:42] Ziggy London: Tping away
[12:42] Leigh Huet: what else?
[12:42] Tyrus Olbers: IMing the other player telling him how he sucks and he is fucking lucky and an asshole
[12:42] Ziggy London: failing to conclude the scene
[12:42] Storry Telling: that is Bad...
[12:42] Storry Telling: nods
[12:42] Jitterbug Haggwood: deciding that you refuse to lose so the fight is kept going forever so just you have the last word
[12:42] Leigh Huet: also good what else?
[12:42] Tyrus Olbers: you can ahve the last word as a ghost =P
[12:43] Berry takes a Grig to the FACE, "Oooowh!"
[12:43] Storry Telling: yes....
[12:43] Tyrus Olbers: calling your lawyer?
[12:43] Alter Savira: lol. WHo happens to be DEATH
[12:43] Berry: ((Kitten Difference is Out Of Character))
[12:43] Ziggy London: Creating a conflict by being rude/aggressive and then doing those things is henious. It happens an awful lot too
[12:44] Ziggy London: &heinous
[12:44] Leigh Huet: what about calling for help?
[12:44] Storry Telling: that seems reasonable to me
[12:44] Jitterbug Haggwood: *hates it when people call for help in im's*
[12:44] Storry Telling: smiles
[12:45] Storry Telling: not in iM..but what about calling for the poilce...or something?
[12:45] Storry Telling: IN rp
[12:45] Leigh Huet: ok what is reasonable about calling for help...in what manner?
[12:45] Kitten Difference: I think my biggest peeve is carrying in-game grudges to alts.
[12:45] Storry Telling: ahh thats not good
[12:45] Leigh Huet: here is the thing about alts
[12:45] Ziggy London: Ahh yes.
[12:46] Jitterbug Haggwood: do it in world--i.e. use something in the area you are in to get help, for example a wayward urchin
[12:46] Leigh Huet: LL's TOS has a privacy statement, in that one outing someones alt is giving out private information
[12:47] Leigh Huet: however, if YOU know and have proof they are using their alt to metagame please provide the information to TriJin Bade on a NC and the situation will be dealt with
[12:47] Leigh Huet: ok Kitten?
[12:47] Kitten Difference: *noddles*
[12:47] Leigh Huet: now back to calling for help
[12:47] Storry Telling: listens
[12:48] Leigh Huet: why is calling another in IM destroying that spirit of RP?
[12:48] Tyrus Olbers: because spirits can't get in IM wndows?
[12:48] Tyrus Olbers: 0o
[12:48] Jitterbug Haggwood: it gives you an unfair advantage that doesn't naturally exist
[12:48] Storry Telling: in a real conflict we couldnt reach that other person in IM
[12:48] Nicolie Luv: because , that keeps one of the players from knwing someone is being called and all may not have agreed to it?
[12:48] Alter Savira: unless our charachter is Psychic
[12:48] Alter Savira: :P
[12:49] Kitten Difference: It doesn't give the other player a chance to react either. Even if you want to claim it's a mental connection there should be some indication in RP for the other party to react o.
[12:49] Kitten Difference: Er...what NIc said...more concise
[12:49] Alter Savira nods
[12:49] Leigh Huet: exactly...even if they RP into the scene properly and have an IC reason to be there it just ruines the game
[12:50] Leigh Huet: conflict is fun, scary, interesting exciting. but always find an IC way out of it
[12:50] Storry Telling: right...But We should still try to use the enviroment to naturally do it...Like call out in local for Help...Police....somebody! That is alright If there is some police around that is...
[12:50] Leigh Huet: because really your not only pushing the edge of what metagaming is your also godomodding the other player by taking choice out of their hands
[12:51] Leigh Huet: yes there is always an IC way to call if that is what your character would do
[12:51] Storry Telling: nods
[12:52] Storry Telling: can we use weapons in the sim?
[12:52] Storry Telling: Like a dagger or a gun?
[12:52] Leigh Huet: that would fall under combat and depend on how you RP using them and takes us into RP fighting and dice rolls
[12:52] Storry Telling: I have done little rp yet..Im still working on my character...
[12:52] Storry Telling: Nods
[12:53] Leigh Huet: ok how about godmodding how can that ruin the spirit of RP?
[12:53] Storry Telling: I just like having a little protection on me...I usually have a dagger ..
[12:53] Storry Telling: I did not know if it is permissable to use it in rp ...that was why I asked..
[12:54] Leigh Huet: yes it is
[12:54] Storry Telling: thank you Leigh...
[12:54] Jitterbug Haggwood: if someone is godmodding it strips the desire to rp because you have no chance to grow or advance as a player
[12:55] Leigh Huet: what else?
[12:55] Storry Telling: It is no fun to have one person writing the whole story.
[12:55] Storry Telling: its imiting and unfair
[12:56] Nicolie Luv: excatly and it makes me mad cause what if it isnt how I want to react
[12:56] Storry Telling: nods
[12:56] Storry Telling: exactly
[12:56] Nicolie Luv: and my reaction could cause it to go a different direction
[12:56] Nicolie Luv: making the person have to think
[12:56] Nell Moonstone: it limits the direction in which something can be played
[12:56] Leigh Huet: the main thing is to always think of the other player and respect their RP, when you take choice out of the equaction you have godmodded and will find most will not want to RP with you.
[12:56] Kitten Difference: RighAnd let's face it, if someone's godmodding they generally ~don't~ understand your character.
[12:57] Kitten Difference: Right and*
[12:57] Leigh Huet: equation*
[12:57] Kitten Difference Is the typo fairy apparantly.
[12:58] Leigh Huet: I feel as if I have kept all of you over I normally only have an hour to and hour and half class and this is going on 2 hours....All of you have been great and I hope have learned something new. I love these discussions but don't want to keep you from your game either....so any other questions or comments?
[12:58] Tyrus Olbers: where is the bathroom? =P
[12:59] Kitten Difference raises hand.
[12:59] Storry Telling: laughs
[12:59] Nicolie Luv: It was a n excellent class
[12:59] Leigh Huet: Kitten
[12:59] Kitten Difference: Does anybody have any candeh? >D
[12:59] Lady Leigh: ((Leigh Huet is in StoryTeller mode.))
[12:59] Storry Telling: yes Thnk youLeaig..and very one..It was quite informative and enjoyable.
[12:59] Mare Brown: thank you for the wonderful class, Leigh
[12:59] Leigh Huet: laughs softly well it isn't exactly candy but it is a bonues if all of you will wait I will be handing out xp for attending
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