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Class 2010 August 1 - RESPECT what it means

(2 posts)
  1. Leigh Huet | August 1, 2010 - 11:04 PM

    [14:14] Leigh Huet: it is always a pleasure for me to teach next to RPing it is one of my favorite things to do
    [14:15] Leigh Huet: as stated this particular class is in regards to respect. Here in Legacies it is one of the most important things can anyone tell me why it is important?
    [14:16] Vokksu Emmons: comon curtisy?
    [14:16] Leigh Huet: yes
    [14:16] Leigh Huet: anything else?
    [14:16] Waymon Marenwolf: well i am not sure why it is so imporant here but i like people to like me oocly makes bteer rp
    [14:16] Waymon Marenwolf: better
    [14:17] Alucard Paragorn: victorian era was pretty much about respecting others
    [14:17] Xirena Braveheart: Because if we don't show respect to one nother the sim can't functon properly?
    [14:17] Angel Walters point at xi ..."she will taste better then me.." looking at mr tri..then looks back..to xi.."xi rember the zombie this i told you?"
    [14:17] Leigh Huet: all of thes are good reasons as to why it is important
    [14:17] Leigh Huet: how about respecting another persons RP?
    [14:18] Leigh Huet: how would respect come in that form?
    [14:19] Alucard Paragorn: cant get more traffic and more people if they feel disrespected as soon as they get here and dont come back
    [14:19] Father Monoceros: "some people have their rp limits in their profile"
    [14:19] Vokksu Emmons: well things like ignoring affects posts powers and abuilitys becus you dont like them is disrespectfull in an rp
    [14:19] Leigh Huet: very true Vok
    [14:20] Leigh Huet: each of us have worked on their character, how we percieve them does that make it wrong?
    [14:20] Xirena Braveheart: Nope.
    [14:21] Vokksu Emmons: makeing up abuilitys to beet some one becus you cnt think of ones you have is disrespectfull to
    [14:21] Vokksu Emmons: >.>
    [14:21] Vokksu Emmons: ddient see you post sorry
    [14:21] Leigh Huet: quite alright
    [14:21] Xirena Braveheart: I also have to point out that it is rude to RP something like bumping into someone and then going out of chat range without giving the person bumped into a chance to response. If you start an RP with someone, you should follow through with it.
    [14:22] Leigh Huet: yes and that falls under ettiquette
    [14:23] Nazaire Dragonash: its different when you do not understand a post, vs blantently ignoring one. If not understood, best to ask in IM's so the other knows
    [14:23] Leigh Huet: all of the things like, godmodding, metagaming, waiting for responces, rping an exit, when you don't understand a post asking them to clairfy, all of these things add up to respecting your fellow RPer
    [14:24] Angel Walters: what about the other rpers not giving us a chance to post befor the reapide posting..
    [14:24] Waymon Marenwolf: in any rp i try to talk to the person in ims i get to ask questions make jokes and the like
    [14:24] Leigh Huet: that is also respect having patience for them
    [14:24] Leigh Huet: not all of us has english as their base language
    [14:25] Father Monoceros nods
    [14:25] Leigh Huet: if english is not your first language I know you have to translate as you RP so it takes a bit longer
    [14:25] Amelia Ronwood: yep I agree and some like to be discriptive in there posts too
    [14:25] Angel Walters: i haver bad english as a base...
    [14:25] Angel Walters: see
    [14:25] Leigh Huet: some of us are not very fast typers either so that may take a bit
    [14:25] Father Monoceros thinks Leigh is saying he is slow
    [14:25] Nazaire Dragonash: lol
    [14:25] Leigh Huet: not at all Mono
    [14:25] Xirena Braveheart: Some of us are para-roleplayers, some are shotguns. It's best to give time for them to respond to a post. Waiting a minute or two doesn't hurt things. We all have things OOCly and IRL that slow us down sometimes.
    [14:25] Leigh Huet: laughs
    [14:25] Father Monoceros: "lol"
    [14:26] Leigh Huet: ok we are talking about others here but what can YOU control in all of this?
    [14:26] Nazaire Dragonash: oo, ooo, ooo I GOT ONE!
    [14:26] Angel Walters: some of us have ocd and like thing spelled right..and grammer...
    [14:26] Xirena Braveheart: We control our own actions, of coure.
    [14:27] Alucard Paragorn: if someone is disrespectful just ask them in IM about it and dont loose your cool
    [14:27] Vokksu Emmons: some of us are dyslecsic and cant help having poor grammer
    [14:27] Father Monoceros: "I have the habit of replying fast with a first post and then posting a second line ... some find that a bit difficult to judge when they can reply themselves"
    [14:27] Nazaire Dragonash: Not going AFK pretty much everytime you get into a game with someone *coughs*
    [14:27] Xirena Braveheart: We control how we respond to everyone IC and OOC.
    [14:28] Nazaire Dragonash: and *squints* not looking up Trij's skirt when he's floating
    [14:28] Leigh Huet: in the end in all of these things that may bother you the only one you can control is yourself
    [14:28] Father Monoceros: "well .... most can ... lol"
    [14:29] Xirena Braveheart: So if someone is taking a while to post, or posting too fast... We could possibly IM them OOCly and ask if perhaps they've missed our post or asking them to slow down a bit.
    [14:29] Leigh Huet: that is a good idea
    [14:29] Amelia Ronwood: gotta take a phon call
    [14:29] Leigh Huet: no problem darlin take your time
    [14:29] Waymon Marenwolf: and never tell some one there rp sucks that hurts and can drive a person away like sencitive drow
    [14:30] Waymon Marenwolf: or touchy imps
    [14:30] Waymon Marenwolf: lol
    [14:30] Alucard Paragorn: haha
    [14:30] Xirena Braveheart: Although giving someone some polite pointers to help better their RP isn't a bad thing.
    [14:30] Nazaire Dragonash: amen
    [14:30] Leigh Huet: the people that make up legacies are all different. each of us are at different levels of experience
    [14:30] Waymon Marenwolf: no pointers are fine i am always up for that
    [14:30] Vokksu Emmons: =3=
    [14:31] Leigh Huet: ok let me bring up one thing, what is one of the biggest draw backs about text based communication
    [14:31] SIMONE Lyvette: total new atthis
    [14:31] Nazaire Dragonash: I do wish a rule of no 1st person posting was put in place, but hey, that's just me
    [14:31] Father Monoceros: "interpretation ... perception"
    [14:31] Lora Levenque: time it takes to type, lack of actual body language and voice tone.
    [14:31] Xirena Braveheart: Hmm. Miscommunication and timing?
    [14:31] Leigh Huet: there is no voice tone
    [14:32] Father Monoceros: "you cannot interpret the tone"
    [14:32] Leigh Huet: so if I typed something like. "I need to talk with you"
    [14:32] Leigh Huet: how many different ways can you interpret that simple statement
    [14:32] Nazaire Dragonash: depends on the posts around it,..usually
    [14:33] Leigh Huet: without qualifiers
    [14:33] Lora Levenque: But emoting details can offset that. mentioning that something was said wtiha smile or a frown or through gritted teeth.... changes it.
    [14:33] Waymon says ergently " i need to talk with you"
    [14:33] Leigh Huet: no don't add the qualifers..laughs
    [14:33] Xirena Braveheart: Actually, I can't fully agree with the "No tone" thing. I have seen some roleplayers who have elaborated on their character's tone and attitude enough in the post for someone to understand when "I need to talk to you" means one thing or another.
    [14:33] Waymon Marenwolf: or however it is spelled
    [14:33] Leigh Huet: how many ways can you recieve that simple statement?
    [14:33] Angel Walters looks at ora and rolls her eyes and gives a scough before saying.."you can if you know how to type it out deary" crosses her arms (smiles love ya)
    [14:34] Leigh Huet: even OOCly guys
    [14:34] Waymon Marenwolf: lol i know what you mean
    [14:34] Father Monoceros in a low seductive voice winks and says "I need to talk to you." as his eyes wander off to the bedroom
    [14:34] Nazaire Dragonash: *heads to the bedroom*
    [14:34] Father Monoceros: "hahah"
    [14:34] Leigh Huet: but we don't put qualifyers when we are OOC now do we
    [14:34] Alucard Paragorn: nope
    [14:35] Waymon Marenwolf: not i well often not
    [14:35] Lora Levenque: usually not.
    [14:35] Waymon Marenwolf: once in a great while
    [14:35] Xirena Braveheart: OOCly is a bit more difficult but also easier at the same time. Smile faces, Jk's and all that can be used to help point out that something that is said is a joke... And Mono, you being all seductive disturbs me. =p
    [14:35] Leigh Huet: so if you saw that statement OOCly
    [14:35] Leigh Huet: how many different ways can you see it?
    [14:35] Leigh Huet: and that is my point Xi
    [14:36] Waymon Marenwolf: sexual mean even toned and anxious all the any of them
    [14:36] Monoceros Inglewood: lol Xi
    [14:36] Leigh Huet: you may mean it in a joking manner but it may not come across that way
    [14:36] Monoceros Inglewood: I was not joking :-))))
    [14:37] Leigh Huet: in RP we don't think about it BECAUSE we put in those qualifyer, the descriptions, body language
    [14:37] Leigh Huet: but in OOC we don't
    [14:37] Nazaire Dragonash: I did have that happen once in ooc. Someone pounced me in IM's I responded with an offf, but they thought I meant OFF,..I just didn'tSPELL right, and they never believed me. Hurt their feelings
    [14:37] Xirena Braveheart: Which is why it is best to let them known that you are joking. The smilies or the Just kidding are the best. Telling them you mean no offense instead of just saying "You dork!" is best.
    [14:37] Leigh Huet: and correct Xi
    [14:38] Leigh Huet: these are the things that help with the player respect
    [14:38] Xirena Braveheart: Of course, some may take offense to things anyways even if you let them know you mean no ill will but that just depends on the individual person and how well they can take a joke sometimes.
    [14:39] Nazaire Dragonash: no kiding *cackles*
    [14:39] Nazaire Dragonash: bad pun
    [14:39] Leigh Huet: I try to be very careful with my joking because unfortunately some have been the butt end of a joke for bad reasons it was a way they could hide an insult
    [14:40] Xirena Braveheart: In which case saying "Sorry, I didn't mean to offend you" would be a good idea.
    [14:40] Nazaire Dragonash: yeah, but some just want to pick a fight, and will not accept the apology
    [14:41] Leigh Huet: but in the end there is only one person you can control and that is yourself in how you treat others OOCly
    [14:41] Leigh Huet: IC is something totally different...laughs
    [14:41] Waymon nods
    [14:41] Waymon Marenwolf: i am nice oocly , but icly well
    [14:42] Leigh Huet: your character may be the biggest bitch on the face of the plannet, but OOCly totally opposite, and why seperation is also important
    [14:42] Leigh Huet: how many of you have met this type of player and when you get in IM's you find yourself surprised
    [14:43] Xirena Braveheart: ICly my character can be a hateful bitch. ^_^ But I don't hate anyone on Legos ICily and try to let them know that from to time so they don't think I have something against them...
    [14:43] Nazaire Dragonash: me
    [14:43] Waymon Marenwolf: so i dont feel bad about what i
    [14:43] Waymon Marenwolf: do
    [14:43] Alucard Paragorn: me i been one of those characters before
    [14:44] Xirena Braveheart: Ugh. *slaps her last post* I mean in don't hate anyone OOCly. Silly fingers not cooperating wth brain.
    [14:44] Lora Levenque: I apparently haven't been here long enough, I've not met anyone that seemed really hateful IC or OOC, not in Legacies at least. But I've run into them before.
    [14:44] Angel Walters: i keep having to i m people and tell them i am sorry if i hurt there feelings...some done get the prgenet bitch mood..
    [14:45] Nazaire Dragonash: lol
    [14:45] Nazaire Dragonash: so we need to come with offerings of ice cream and pickles and peanut butter?
    [14:45] Xirena Braveheart: If they take OOC offense to IC business, that's something that they need to work on. Seperation, like Leigh said, is iimportant.
    [14:45] Angel Walters: heheh
    [14:46] Leigh Huet: ok, I am now about to talk about the ST's/Moderators and respect for them......and I will start this by saying this is not an attack on anyone or any situation,....how can you help them when they come to ST or deal with a situation?
    [14:46] Angel Walters: raw meat...hair ball rember..
    [14:46] Nazaire Dragonash: yes ma'am
    [14:47] Angel Walters: kiss naz
    [14:47] Nazaire Dragonash: LISTEN to them, and don't argue?
    [14:47] Xirena Braveheart: Helping the ST: Giving them the information they need to assist us and do their job. Being patient and giving them time to do their job.
    [14:47] Nazaire Dragonash: kinda like you would with prgo furr balls
    [14:48] Nazaire Dragonash: tell them their beautiful
    [14:48] Angel Walters: hahahaha...what if there not answering the quistions you ask...i mean we want to make sure we dont god mood
    [14:48] Xirena Braveheart: Questioning the ST's isn't a bad thing Naz. When you feel that what they're suggusting for you to roll, etc. isn't exactly right then pointing it out to them and explaining why isn't a bad thing. The ST should take into consideration that the RPer knows their character best.
    [14:48] Leigh Huet: laughs at Naz...but seriously how can you help them help you?
    [14:49] Nazaire Dragonash: I do think if your going to question an ST decision, that should be done in private IM's rather than disrespecting them in the confrence set up
    [14:49] Alucard Paragorn: just follow the rules making thier jobs easier, and giving them everything that you feel they need, maybe nc the questionable conversation for quick access
    [14:50] Xirena Braveheart: Questioning an ST and disrespecting them are technically two different things.
    [14:50] Leigh Huet: let me explain exactly what we try to do...
    [14:50] Nazaire Dragonash: mm, perghaps, but would you like to be called out in public on a decision?
    [14:51] Xirena Braveheart: If you say, "Bob, I don't think that my character should roll novice for that ability because she's had trouble with it in the past..." That's not disrespectful.
    [14:51] Leigh Huet: waits patiently
    [14:52] Xirena Braveheart: Go ahead Legh.
    [14:52] Leigh Huet: smiles "thank you"
    [14:53] Xirena Braveheart: You're welcome.
    [14:54] Leigh Huet: an ST's job is to facilitate the RP that they are there for be it a fight, character development, wards, potions, no matter the RP to help it move forward, we ask about your characters so we can understand and narrate when necessary to help clarify the sceene
    [14:55] Leigh Huet: so if I ask a player to do a roll and they feel that it isn't correct that perhaps they KNOW their character has difficulty with something only they know that so to say...."well my character has trouble with this...." then that is cool
    [14:56] Leigh Huet: but should you question about a roll for someone else's character?
    [14:57] Waymon Marenwolf: i dont think so it is their character and their choice to question
    [14:57] Xirena Braveheart: Usually no. Depends on the situation Leigh. Say if one character uses an illusion spell, and then attacks someone, but the ST only asks for a harm... Is it so wrong to point out that maybe they should have to roll something else for the illusion as well in case the ST missed it?
    [14:58] Leigh Huet: yes because we are all human even I admit when I miss something I try to keep my local chat open in a window so I can keep up
    [14:59] Xirena Braveheart: Or if the ST has been given information that the character is in training and they use an ability that ICily they don't know how to control, shouldn't that roll be of a greater difficulty since they are still learning?
    [14:59] Angel Walters points at xi"what she said"
    [15:00] Leigh Huet: yes but the ST would only know if they are told this
    [15:01] Xirena Braveheart: There has been cases where an ST has been given the information but forgot it... Questioning the ST's aren't a bad thing. It helps them keep on their toes and helps them to see what they could have possibly missed. Yes, they may be offended to have their judgement questioned, but that's OOC feelings and should not interfere with the progress of the RP.
    [15:01] Leigh Huet: ok just a moment on that statement....
    [15:01] Angel Walters: and realy quick whom desides the picking order?
    [15:02] Leigh Huet: it is not that they are offended or their judgement questioned but remember what we said earilyer about text based chat in how you form your statements?
    [15:04] Xirena Braveheart: Perception is a problem, yes. The best way to look at any OOC comment or IC comment that could be mean is to look at it apathetically. And i do have to ask the same question... Who picks the posting order once the ST shows up and shouldn't that be properly established before the ST shows up?
    [15:04] Leigh Huet: I don't mind a person questioning anything it is your right, but when it comes off as sounding like "you do not know what you are talking about" is when a person becomes offended and where the respect is lost
    [15:05] Xirena Braveheart: Fixing my last post.. shouldn't the posting order be properly established before the RP continues with teh ST's assistance?
    [15:06] Leigh Huet: not necessarily, depends on the situation sometimes there is already a rhythm going why change it if there is one....it all depends on the situation. I can only tell you what I do when I come into one
    [15:07] Waymon Marenwolf: roll a d 20 for inishative
    [15:07] Angel Walters: okay then what about others joining the pecking order..?
    [15:07] Waymon Marenwolf: lol
    [15:07] Waymon Marenwolf: sorry
    [15:07] Vokksu Emmons: d&D pun for the win
    [15:07] Xirena Braveheart: If someone says, 'you don't know what you're talking about" or if someone's words kind of sound like they mean that... that's up to the one hearing it as to how they'll react. if they find it offensive they can ask that person to clarify that to see if they really did mean that or if they were just confused.
    [15:08] Xirena Braveheart: Not all ST's ask for an initiative roll and some players don't think to ask everyone to do one on their own.
    [15:08] Waymon Marenwolf: oh i was jk did not know it actualy happened
    [15:09] Angel Walters: you would be surpised
    [15:09] Waymon Marenwolf: i would do it

  2. Leigh Huet | August 1, 2010 - 11:04 PM

    15:09] Leigh Huet: this goes back to what this class is all about respect for your fellow player it is up to YOU to give respect to others and becareful how you form your questions. not everyone here has english as their first language not to mention do no always understand different slang terms
    [15:09] Amelia Ronwood: I gotta log off and eat, Goodbye everyone.
    [15:09] Alucard Paragorn: see ya amelia
    [15:09] Angel Walters: bye
    [15:09] Xirena Braveheart: take cre Amlia.
    [15:09] Lora Levenque: I did have a question about ST's and RP, if I may. About walking in on an ST-facilitated RP scene that is already in progress.
    [15:09] Leigh Huet: not always*
    [15:10] Leigh Huet: if you walk in one and wish to join in then you would simply IM the ST to let them know so they may add you to the conference.
    [15:10] Legacies 1891 - Orientation proudly welcomes Parker Rumsford who has gone through the complete Orientation Pack and has become the newest Role Playing Citizen :)
    [15:11] Angel Walters: woot new victume..
    [15:11] Leigh Huet: anyone may join in on a RP
    [15:11] Lora Levenque: I'm thinking specifcally of small things that happen in public areas. Such as, say, you see someone is planting a tree in the park, or cleaning something up in the hospital. Let's assume, in those above settings that your character isn't nature oriented, nor connected with the hospital. So, these things don't really concern you, but they are happening around you. Still, its really someone else's scene. RP from a random passerby or bystander could be seen as adding to the ambience, or it could be viewed a distraction from something that might be deeply meaningful to the person directly involved. What's considered the respectful thing to do, in those circumstances?
    [15:11] Lora Levenque: Bit of a long explanation there... sorry.
    [15:12] Leigh Huet: no problem give me a chance to read it
    [15:13] Leigh Huet: to answer your question Lora, I can tell you from experience in the cafe
    [15:14] Leigh Huet: many come in when other RP's are going on all are welcome to join in you could IM one of the players or simply start emoting about listening and watching
    [15:14] Lora Levenque listens.
    [15:14] Xirena Braveheart: ^_^ Is it the ST's decision only or do the RPers involved in the scenario have a say in it as well? Like if the RP is within someone's private home and there aren't any loud noises or such that would normally draw someone's attention and yet they notice somehow... would a vote be asked for within the ones involved?
    [15:15] Leigh Huet: well if you are in your home and they are outside it would be plausably difficult to join in the RP and in that since a simple IM works well
    [15:16] Xirena Braveheart: Yes, but an IM to who? The ST or conference itself?
    [15:16] Leigh Huet: but there is no such thing as a true private RP on the game floor
    [15:16] Leigh Huet: well they cant join the conference till someone adds them
    [15:16] Xirena Braveheart: And is it the ST only who decides in that or do the players involved get a say whether they think it's plausable for the outside character to join in?
    [15:17] Leigh Huet: so in that case as stated before to IM the ST they could ask the others in the conference
    [15:17] Angel Walters: not saying there is...just...nvm...i will just put it in a note card...
    [15:17] Lora Levenque: So, in summary, anything happening in public is fair game?
    [15:18] Leigh Huet: yes Lora
    [15:18] Xirena Braveheart: I know of a case where someone joined in an ST assisted RP without IMing anyone in the conference. I guess they only asked the ST because next thing everyone involved knew, the ST was asking them to add that outside player into the conference.
    [15:18] Lora Levenque nods.
    [15:18] Nazaire Dragonash: but so are the consequences as a result of it,..in game of course
    [15:19] Angel Walters: i am so puting put cartians now...
    [15:19] Nazaire Dragonash: damn
    [15:19] Angel Walters: and geting the ward put on the house..
    [15:19] Xirena Braveheart: Another question... If the ST leaves in the middle of the RP because they feel they are no longer needed or that the players are doing fine on their own... Does the ST award any exp for the Rp that they assisted with?
    [15:20] Xirena Braveheart: Even if te RP ontinue on without tem.
    [15:20] Leigh Huet: all players are welcome at anytime to request another ST if they fell the ST is not faciliting their RP
    [15:21] Xirena Braveheart: I'm not asking if they should award exp for the entire rp, just to make that clear. I'm only asking if they should award exp for the part they were involved in.
    [15:22] Leigh Huet: as far as XP that is always up to the ST, it is not required, I normally do it when I see execption RP and excelent gamemanship
    [15:23] Xirena Braveheart: Thank you. So if several people are fighting and doing a fairly good job of attacking/dodging and all that... It's the ST's choice to award exp or not. Okay. =) Filing that away in my memory...
    [15:23] Leigh Huet: smiles
    [15:23] Leigh Huet: any other questions? concerns?
    [15:24] Alucard Paragorn: i am all set =)
    [15:24] Waymon Marenwolf: got it all
    [15:24] Nazaire Dragonash: There are also some mod's like Leigh, that are literally bombarded with IM's, chat, RP, and NC's
    [15:24] Vokksu Emmons: i have one but its alittal offsubject becus i dident get a clear awnser lat tie i aked
    [15:24] Nazaire Dragonash: so sometimes a little patience is needed for them as well, you towards them
    [15:24] Xirena Braveheart: I do have another queston but Vokksu can go first. ^_^
    [15:25] Leigh Huet: go for it Vok
    [15:25] Vokksu Emmons: in rp combat is it posibal to get a Ko blow if the strike is to a point that wuld alow that like a pressure point
    [15:26] Nazaire Dragonash: stellar success, you bet ya
    [15:26] Vokksu Emmons: that and is there a special way to rp out bone breaks and snaps
    [15:26] Vokksu Emmons: dislocations
    [15:26] Nazaire Dragonash: all attacks are attemps, the meter determines of successful or not
    [15:27] Nazaire Dragonash: of=if***
    [15:27] Leigh Huet: those would have to be at least stellar you can attempt but it doesn't mean will happen on one blow
    [15:27] Vokksu Emmons: then how do you determen a steller
    [15:27] Leigh Huet: it says stellar success
    [15:27] Nazaire Dragonash: the meter tells you in local chat
    [15:27] Vokksu Emmons: iv never goten one just a fail or scusses
    [15:28] Vokksu Emmons: is it not comon?
    [15:28] Nazaire Dragonash: you'll get one
    [15:28] Leigh Huet: that is up to the dice
    [15:28] Fox Onizuka: back finally
    [15:28] Xirena Braveheart: Vokksu's question somewhat ties into mine... Lol. Lemme know when I can ask.
    [15:28] Vokksu Emmons: i thought it was a d4
    [15:28] Leigh Huet: no
    [15:28] Nazaire Dragonash: wb fox
    [15:28] Leigh Huet: it is your PvTarget Harm
    [15:29] Vokksu Emmons: oks question awnser then if its not a steller what wuld a bone break or ko blow do?
    [15:29] Leigh Huet: the d4 I was using as a qualifyer to determin say when you did the area push you got d4 so I would know if the glass broke or not
    [15:31] Leigh Huet: if you did a PvT Harm and you RP'd attempting to break their arm and you got stellar you broke it, if you got success cracked it....bare success bruised it...all depends on what the outcome of the dice are
    [15:31] Vokksu Emmons: ok then thank you thats hat i wanted to know
    [15:31] Leigh Huet: your welcome ok Xi what was your question?
    [15:31] Xirena Braveheart: I was told by an ST once that the dice rolls are outdated and that it was all harm/not harm rolls for attacks and such. Is this true? Because in one RP some of us did show interest in using the dice instead of the harm/not harm but we were told we couldn't use them to determine if we hit, grazed, or missed and that we had to use the Harm-roll thingy.
    [15:32] Leigh Huet: correct we do not use the numbered dice for the rolls those are now for durations
    [15:33] Angel Walters: crap..
    [15:33] Fox Onizuka: Interesting, and how do we get a d100 for duration?
    [15:33] Xirena Braveheart: Even if every roleplayer involved in the fight would have preferred to use the dice?
    [15:33] Vokksu Emmons: in D&D we use a d 100 for percentile
    [15:33] Leigh Huet: waits
    [15:33] Waymon nods
    [15:34] Angel Walters pats her lap.."here fox pup..i wount bite..well not unless you ask.."
    [15:34] Leigh Huet: all abilites in your hud like bitethem, poison, hobble, the PvT Harm, are all based on the d100 dice
    [15:35] Leigh Huet: it is an internal roll that has a built in resist for the other player and happens instantly
    [15:35] Father Monoceros performs Make Food on themself.
    [15:35] Vokksu Emmons: i have another question when youer finished
    [15:36] Leigh Huet: but the d100 is not a duration that is only the d4, d6, and d8
    [15:36] Xirena Braveheart: But if every player involved wishes to use the dice, shouldn't they be able to use them if they're willing to go through the extra trouble?
    [15:36] Xirena Braveheart: But if every player involved wishes to use the dice, shouldn't they be able to use them if they're willing to go through the extra trouble?
    [15:36] Leigh Huet: and duration can be turns, hours, days, weeks
    [15:36] Angel Walters snuggles the cute fox in her lap..
    [15:37] Leigh Huet: you already are using the dice by using the PvTarget
    [15:37] Xirena Braveheart: Sorry for the double post. The lag monster is chewing on me.
    [15:37] Leigh Huet: no worries darlin
    [15:37] Xirena Braveheart: Yes, I realize that. It's just that some roleplayers prefer to use the number dice so they could see their roles. Like the old days with D&D.
    [15:38] Waymon Marenwolf: ya d and d rock ... sorry
    [15:38] Fox Onizuka: It would be something to be done in a conference chat.
    [15:38] Vokksu Emmons: ;L me like D&D
    [15:38] Lora Levenque: Well, it looks like I'm going to have to excuse myself, time to get dinner started.
    [15:39] Alucard Paragorn: see ya Lora
    [15:39] TriJin Bade: Consider the following action: Player A clicks on PvT/Harm against a target. The LaRPS system will first initiate an internal d100 and measure it against Player A stats. If success, then the system will look at the targets defense, again based ona d100 probability. A factorization is calculated and the system will then anounce the result and perform the need health damage to the target. The reason why it was done this way was to speed up the performing of dicerolls and to allow focus upon the actual RP.
    [15:39] Lora Levenque: Take care, all.
    [15:39] Vokksu Emmons: i hav a question about seild and anticurse
    [15:39] SIMONE Lyvette: bye
    [15:40] Xirena Braveheart: I used to play D&D and feel more comfortable playing with the dice and the numbers than with PvT Harm roll. I don't mind doing the math myself... I know I'm not the only one. So there is no exception here on Legos for the players who would rather do all the math themselves even if it does slow down the rp a bit?
    [15:40] TriJin Bade: Within the LaRPS system, the abilities follow the same type of process. This does depend on the action you perform and switches its internals to d10, d100 accordingly.
    [15:40] Angel Walters: god speeks wow
    [15:40] TriJin Bade: You must remember that 90% of the RPers have no idea about D&D dicerolls. Therefore a standard system that is easy and quick is offered.
    [15:41] Waymon Marenwolf: nice ty trijin that told me a lot
    [15:41] Vokksu Emmons: true enugh
    [15:41] Fox Onizuka: that raises a question for me, what are the governing stats for each dice roll action?
    [15:41] TriJin Bade: If you feel more comfy with doing it the D&D way and all your fellow RPers are happy with it, then I see no reason for you to do it that way.
    [15:42] TriJin Bade: Fox, I am not going to tell you each stat against rolls, as that would incur a metagaming. This isn't the system for number following.
    [15:42] Vokksu Emmons: i love d&D but tallying dameg makes my head hert im fine with the pvt harm
    [15:42] Xirena Braveheart: Thank you Trijin. =)
    [15:42] Angel Walters: thank you Sir
    [15:42] TriJin Bade: If you really wish the D&D way in your RP scene, make sure all the players involved know about it so the ST can switch to a different method.
    [15:43] Angel Walters: Cool thank you...now just have to make nice nice with thwe dice gods
    [15:43] Xirena Braveheart: Of course. It's only common curtosy to let everyone involved with the RP know.
    [15:43] Vokksu Emmons: >.>
    [15:44] Waymon Marenwolf: i wanted to trade dice with vok i know
    [15:44] Leigh Huet: laughs softly, the dice can be tricky
    [15:45] Leigh Huet: and what I like about them because there are no gods with them
    [15:45] Vokksu Emmons: lol my luck is only highe rolling we saw how that screwed me over in the end when i roleld 4 on the cotch
    [15:45] Angel Walters: the dice god hate man...they hate
    [15:45] Leigh Huet: any other questions?
    [15:45] Vokksu Emmons: i had a question about the sheild and anti cures
    [15:45] Leigh Huet: ask Vok
    [15:45] Alucard Paragorn roles a intelligence throw to try and understand the dice...
    [15:46] Angel Walters: lmao
    [15:46] Vokksu Emmons: iv leveld up some after learning it but my percent stays the same i saw the same with armor but you can buy better armor
    [15:46] Vokksu Emmons: can you buy an item to boost thoughs stats?
    [15:46] Vokksu Emmons: like you can with armor
    [15:46] Leigh Huet: not at this time
    [15:46] Vokksu Emmons: poop
    [15:46] Vokksu Emmons: ok
    [15:46] Leigh Huet: there will be talismans comming soon however
    [15:46] Waymon Marenwolf: continue i will catch up reading when i get ack food is on fire
    [15:47] Vokksu Emmons: ill make sure to picksome pockets ...i mean save up
    [15:47] Angel Walters: crap call the fire guys..
    [15:47] Vokksu Emmons: the fire guys ha
    [15:47] TriJin Bade: Stat buff object is coming soon on the game floor. I've just had some major API coding sessions and now in the testing stages. Look out for special items soon. Notices will be sent out about them.
    [15:47] Alucard Paragorn glad he keeps his money in a safty deposit box in his chest
    [15:48] Alucard Paragorn: hehe
    [15:48] Leigh Huet: are there any other questions before I wrap this up?
    [15:48] Vokksu Emmons: i heared a update for the hud was in the works can weexpect it to come out soon?
    [15:48] Xirena Braveheart: Oh, another random question that isn't that important.... If a fireball is thrown at someone, but only grazes their jacket... Where does the fireball go?
    [15:48] TriJin Bade: Yes, an update is very soon. I hope to have a new version out by the end of this month.
    [15:48] Vokksu Emmons: woot ok im done then
    [15:49] TriJin Bade: This includes the new additions to the web site. Languages, Extra stats, buffs, talismans.... and new NPCs
    [15:49] Leigh Huet: it dissapates
    [15:50] Vokksu Emmons: im happy to finaly meet the man behind the sim this has to be the only freeform combat sim iv seen thats boomend so well iv worked and runs free forms and well they havent done so well
    [15:50] Angel Walters: okay back to bitch prego mood to go put up Curtains in the house...lol
    [15:50] Xirena Braveheart: Even in a bar filled with old wood and alcohol? And the one who's jacket was grazed was a vampire and they threw the smouldering jacket off? I'd think that there would be a chance of something happening beyond the poor jacket burning...
    [15:50] Nazaire Dragonash: lol
    [15:51] Leigh Huet: it all boils down to respect Vok, we all respect each and everyone's RP and try to do what we can to facilitate it
    [15:51] Angel Walters: yeah the poor bar i just cleaned going up and said fireball...
    [15:52] Vokksu Emmons: yeah thats true i was upset when lismore went south but i was happy to leave ash trusted his lazy firends then the ppl doing the work to make the place work
    [15:52] Vokksu Emmons: but thts in the past
    [15:52] TriJin Bade: Xirena, I would tend to roll a probability that the fireball would either rebound or hit something else. If I was doing the ST, I would roll my own d100 and calculate the chance of something further happening.
    [15:52] Xirena Braveheart: See why I'm a bit confused by all that. Even if the fireball goes poof, wouldn't the jacket cause a risk to the bar because of the old wood and alcohol?
    [15:52] Leigh Huet: it talkes all of us for Legacies to work darlin and I am happy to be a part of it.
    [15:53] TriJin Bade: It is up to you to decide, within plausibility that the fireball would either vanish or carry on.
    [15:53] Vokksu Emmons: who knows why is trip so complicated in D&D it just is
    [15:53] Angel Walters: that just it our st left us to our own ..um...divices
    [15:53] Angel Walters: Sir
    [15:55] TriJin Bade: We tend to let players have some creative freedom to do the scenes. As long as it is plausible and others agree to the scene, I see know reason for any ST interaction that diverts results. Of course, no ST should divert any RP result at all. STs are simply there to crunch numbers for you.
    [15:55] Xirena Braveheart: Thank you yet again Mr Trijin. (Please don't eat me..) Personally I think the fireball would've caused some damage at least to the bar but the ST I asked about it said it would've poofed. it's good to know that in the future the fireball's damage potential to enviroment won't be completely ignored. ^_^
    [15:56] TriJin Bade: No problem, X. Again, if you are not happy with ST decision, simply politely ask for another decision. I am willing to assist if you need it.
    [15:57] Xirena Braveheart: Squeak. ^_^ Thank you.
    [15:59] Vokksu Emmons: well all done?
    [15:59] Xirena Braveheart: I'm done babbling. ^_^
    [16:00] TriJin Bade: Don't go away and Leigh will hand out some cookies... I mean EXP for you all :)
    [16:00] Leigh Huet: I want to thank all of you for comming and end by saying please and thank you go a long way to all our players even if it is just to say thank you for the RP......only you can control what and how you say things, and to remember to add the qualifers even in OOC...smiles...thank you again for comming. if you will give me a moment I will be passing out some XP for you


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